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Course Outline
Introduction
Maya Overview
- What is Maya?
- Maya features
Preparing the Development Environment
- Installing and configuring Autodesk Maya
Maya Fundamentals
- Using workspaces
- Working viewports
- Implementing the Node editor
3D Modeling
- Using tools and toolsets
- Sculpting and detailing models
Shading, Lighting, and Rendering
- Shading and texturing objects
- Lighting scenes
- Rendering a project
Animations
- Rigging models
- Animating with keyframes
- Simulating effects
Summary and Conclusion
Requirements
- A basic understanding of computers
Audience
- Web Designers
14 Hours
Testimonials (1)
Everything was done at a perfectly adjusted pace in an understandable and accessible way, enabling effective learning and expanding one's competences. The trainer is a qualified person who can explain many issues in order to improve the projects completed during the course. Using simple examples, it shows and analyzes important aspects that are needed to create more advanced models. I consider the training to be very successful.
Klaudia - CB POLAND sp. z o.o.
Course - Blender: 3D Modeling Fundamentals
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